The research is one of the biggest parts in making car physics, so is judging them too.Īlso people who does car physics has to be good drivers, or have good testers. Tracks that have been in Ind圜ar before, but arent being used by the. If any Ind圜ar tracks that arent in the collection come out in the future, please let me know. 5 of the BEST Car & Track Combinations in rFactor 2. Pulled the trigger, Ive never experienced anything like those tracks before. Much more value as those tracks are phenomenal. We can find a lot of hints about car handling in videos, interviews. Machwerk 67 is an awesome track, just make sure you run it at full texture level otherwise the background looks pretty blurry Or Dundrod 1950 is a pretty nice track as well, just downloaded it yesterday, love it, really. This collection aims to bring all the current Ind圜ar tracks (and the car) available to rFactor 2 together in one place. The Belgian legend, one of the best tracks in Europe, home to the Formula One Belgian Grand Prix and the Total Spa 24 Hours of Spa at long last a highly accurate and incredibly detailed version of the 7.004km Circuit de Spa-Francorchamps is available to purchase in rFactor 2. The nordschleife is amazing in rF2, but if you have a very limited choice in car you might get bored. Some cars might start feel like on the limit very early though the true limit is far, some cars might go closer to the limit and still give plenty of confidence. It offers the latest in vehicle and race customization, great graphics, outstanding multiplayer and the height of racing realism. If I had to stick to one choice, it would be Enduracers' Flat6 Series as the vehicle and S397's Sebring International Raceway as the most detailed track. rFactor 2 is a realistic, easily extendable racing simulation from Studio 397. I think that if you understand car geometry and some other stuff about physics, then in simulation you don't need much effort to make a perfect handling car, all work goes into characteristic details and imperfections, exactly the opposite from development of cars in real life.īasically the way I understand cars I'd say that all cars should be easy to drive, but put you on your toes as soon as you'd start pushing them. I have really enjoyed in my search for that couple that is the best expression that rFactor 2 can transmit and I have to say that there have been several combinations that I have loved. But it is good enough.Īt the precision level only good data and proper usage of it can prove things.Īctually if we would use the method of elimination, then I would take physics that are more likely to be "too hard", and make them closer to reality from there. Of course it is very limited, and we can only tell roughly. The difference comes from knowledge and observation. NEW Build 2.31, November 04th, 2023: - fixed warning led due to code change by S397 Templates are stored into your rFactor folder 'Templates' and detailed info are available into rFactor 2 forum, GP3 SERIES 2016/2017/2018 thread. I think we never really can do it, nor we could do it if we actually have driven these cars IRL.